sábado, 2 de junio de 2007

93% Of Gaming Is Non-Verbal

This is a recent realisation of mine. It goes against conventional thought, and it goes against all the guys that constantly ask “what should I open with”.
In a night club, you can k-close without saying a word. Sexual tension is generated almost completely through non-verbal communication.
Of course, day-game has a much larger verbal element, and it is kind of stupid that most of the pickup material is verbally heavy but focused on clubs. “Who lies more” doesn’t work in the street or supermarket. Clubs are noisy, the girls have lower attention spans, and in big cities there are often a large number of foreign girls.

Assuming the basic rule that number closes are for the day-time and physical closes are for the night game (because one is a sexually charged environment with alcohol and the other isn’t) most of how night game is taught should focus on non-verbal communication. There is a shortage of day-game material. My non-verbal game includes forcing IOIs, sexual tension generation, sexual state projection, and conveying attractive qualities (sexual confidence, relaxed, indifferent, non-needy).

- http://www.puatraining.com/puablog/?p=211

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